//
//  Seeker.h
//  Seek&Hide
//
//  Created by 齐思 陈 on 13-10-5.
//
//

#ifndef __Seek_Hide__Seeker__
#define __Seek_Hide__Seeker__

#include "Config.h" 
#include "Player.h"

class Seeker : public Player 
{
public: 

	Seeker();
	~Seeker();

	virtual bool init();
	static Seeker* create();
    
    virtual void MoveByLocalAttemp();
    virtual void MoveByNetwork();
    
    virtual void PostPath2Network();
    virtual void RandomMove();
};

#endif
